Game Designer - Technical Game Designer
Little Rocks
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Context
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Realized during the Global Game Jam 2021
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It was my first video game ever made
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Realized in 48H
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Team of 6
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Engine used : Unity
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Guidelines : The theme was Lost & Found
Role
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Game Design
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Team Management
Data Sheet
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Genre : 3D Exploration Game
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Platform : PC
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Concept : Lost in a forest in the middle of the night, find a way to get home. Use the light produced by the crystals and rocks. Don't stay in the dark!
Team
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Guillaume Kerivel
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Alexandre Borrelly
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Cassie Limozin
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Arthur Lerra
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Maxime François
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Yan Launais
Game Elements
Goal
Find the 3 keys hidden in the forest to access your cabin.
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Crystals
These are save points and landmarks in the dark.
When you stay too long in the dark you teleport to the last crystal you encountered.
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Rocks
There are several rocks spread out in the forest. Once recovered, you can place them on the ground to create a safe path and find your way in the dark.
