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Little Rocks

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Context

  • Realized during the Global Game Jam 2021

  • It was my first video game ever made

  • Realized in 48H

  • Team of 6

  • Engine used : Unity

  • Guidelines : The theme was Lost & Found

Role

  • Game Design

  • Team Management

Data Sheet

  • Genre : 3D Exploration Game

  • Platform : PC

  • Concept : Lost in a forest in the middle of the night, find a way to get home. Use the light produced by the crystals and rocks. Don't stay in the dark!

Team

  • Guillaume Kerivel

  • Alexandre Borrelly

  • Cassie Limozin

  • Arthur Lerra

  • Maxime François

  • Yan Launais

Game Elements

Goal

Find the 3 keys hidden in the forest to access your cabin.

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Crystals

These are save points and landmarks in the dark.
When you stay too long in the dark you teleport to the last crystal you encountered.

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Rocks

There are several rocks spread out in the forest. Once recovered, you can place them on the ground to create a safe path and find your way in the dark.

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